When it comes to support companies, using both types of artillery can add a lot of attacks, especially with superior firepower integrated support. Light SPGs can mount medium howitzers, while medium SPGs can mount heavy howitzers. This makes them better than standard artillery at attacking lightly armored vehicles, like motorized and mechanized infantry, but relatively poor against infantry (though they will still do a serviceable job). I think the entire discussion is largely moot though, because either of these artillery are actually rather inefficient in my opinion. Press question mark to learn the rest of the keyboard shortcuts. For more information, please see our I'm using the 14/4 thingy and it's been quite good lol. If you use them with great effect, let me know. The advantage of specialized tanks is speed (i.e. Report. Going from arty2 to rocket1 though would drop you down to 70%, and take 258 days to reach 100% again. All rights reserved. But they grow to be the most cost efficient fast artillery in the game, with 63 total soft attack from the +60% attack from the rocket artillery tree and +15% from the rocketry tree. The earliest successful utilization of metal-cylinder rocket artillery is associated with Kingdom of Mysore, South India. Several rocket cases were collected from Mysore and sent to Britain for analysis. They were often used at night to conceal their launching sites and increase their disruptiveness and psychological effectiveness. Mechanized Equipment III (Mechanized III), Improved Guided Missile (Guided Missile II), Advanced Guided Missile (Guided Missile III), Motorized Rocket Artillery (Mot. 40mm wz. The use of rockets as some form of artillery dates back to medieval China where devices such as fire arrows were used (albeit mostly as a psychological weapon). Anti-tank artillery deals a lot of hard damage and has high piercing, making them excel in taking out vehicles on the ground. They were particularly effective against cavalry and were hurled into the air, after lighting, or skimmed along the hard dry ground. The use of war-rockets is well documented in Medieval Europe. 3 mo. Hale rockets were enthusiastically adopted by the United States, and during the Mexican War in 1846 a volunteer brigade of rocketeers was pivotal in the surrender of Mexican forces at the Siege of Veracruz. New comments cannot be posted and votes cannot be cast. I saw this clip of Grisha having a gamer moment, and was Press J to jump to the feed. It will greatly offend the sensibilities of any hoi4 player, lol. What are the pros, the cons, uses, and other strategies. His rockets were more elongated, had a much larger payload, and were mounted on sticks; this allowed them to be launched from the sea at a greater range. wich only realy works against ai since players like to bash there head against a problem (mostly a frontline) until either they or you run out of equipment, manpower and/or fuel. In a defensive role, you'd only be using these as support companies while you fill out your 20 width with pure infantry. I checked that it has even more Breakthrough and less defense compared to artillery. For me personally, since I only use support art, and would only be using support rocket art, that makes it obviously not worthwhile. In the late nineteenth century, due to improvements in the power and range of conventional artillery, the use of early military rockets declined; they were finally used on a small scale by both sides during the American Civil War. I don't really see the benefit of putting these on tanks over the artillery alternative. So support Artillery, Anti-Air or Anti-Tank support units can add valuable capabilities to fast divisions. There are some other stat differences. But generally line artillery is cheaper and more readily available. On Iwo Jima, the Marines made use of rocket artillery trucks in a similar fashion as the Soviet Katyusha, but on a smaller scale. The next step is 34+13.6=47.6 compared to 38+11.4=49.4. using defence focused generals to buff the breakthrough on tanks instead of soft attack, That night fighter idea sounds really cool, could definitely be useful on strategic bombing and port strikes. Espaol - Latinoamrica (Spanish - Latin America). Quite heavily. Top HOI4 infantry template would be the 7/2, 20 width one. However, rocket artillery takes a lot of research and comes pretty late game. [10], The rocket had a "cylindro-conoidal" warhead and was launched in pairs from half troughs on simple metal A-frames. Maybe a slightly better fit for Infantry designed to hold the line. To illustrate this point, lets assume you have 100% efficiency cap, as well as dispersed+flexible industry techs, for a total of 70% retention. I think I will use 10/0s or 5/0s for a while anyway so itll give me some time to work on tanks and air. Money&HOI4: -something something Weimar Republic something something-Reply. This imparted a spin to the rocket during flight, which stabilized its trajectory and greatly improved its accuracy, although it did sacrifice somewhat of the maximum range. Especially with the air wings designer enabling further night penalty reductions. This, combined with the higher capacity for sustained fire, makes gun artillery more suitable than rocket artillery for defensive fire. You're using a good template for a challenge? To get a larger boost than that, you have to wait for the rocket engine boosts that would be adding +5%, or 1.9 each for a total of +5.7 soft attack on top of the 1.8 lead rockets have at top tier, for a total of 7.5 extra soft attack per battery. 4 Rocket Artillery Artillery research tree Artillery Back to Artillery research tree Normal artillery deals large amounts of soft damage, making them effective against infantry and lightly armored vehicles. 9 [deleted] 6 yr. ago Majors have shitloads of tungsten well i'm not sure about Japan normal rocket launchers go at speed 4, same with artillery and other crewed guns, but motorized artillery should be a ton faster (around 12kph I think too). Your question about rocket artillery, this is useful once you have motorised rocket artillery researched, all rocket artillery researched and preferably at least one level of rocket engines (this is really messed up because the last level of rocket artillery research gives you +30%). Create an account to follow your favorite communities and start taking part in conversations. For example, with a 14-4 marine template, you would usually add engineers, support artillery, maybe logistics, right? Personally wouldn't get any of them, though, unless I'm fighting a shit ton of tanks. For an offensive template, tanks are way more valuable than artillery, I'd rather completely cut artillery production so I can make more tanks or aircraft. Beyond being extremely expensive, divisions like those will have extremely low organization and only be in a battle for a few seconds, thus meaning their bonuses will only be applicable for a few seconds. It gets unlocked by researching technologies and is produced by production lines. than regular artillery. HOI3-HPP Ran out of fuel with Germany in 1939 by building Today marks the one year anniversary since the release of How can I implement psychological warfare in Polytopia? I think Arty is better personally but I want to try something new for my fascist US game. Or is there even any reason to use rocket artillery at all? He could just make more CAS. I have tried that, I find it only works best in areas where supply hubs are sparse, however, I have tried dropping paras or marines onto railways where several supply hubs take supply through a single rail. This comes in handy when you're just learning the mechanics of the game and want to have fun. Modern rocket artillery was first employed during World War II, in the form of the German Nebelwerfer family of rocket ordnance designs, Soviet Katyusha-series and numerous other systems employed on a smaller scale by the Western allies and Japan. The use of rocket artillery dates back to medieval China where devices such as fire arrows were used (albeit mostly as a psychological weapon). Information, Frequently Asked The Soviet Katyushas, nicknamed by German troops Stalin's Organ because of their visual resemblance to a church musical organ and alluding to the sound of the weapon's rockets, were mounted on trucks or light tanks, while the early German Nebelwerfer ordnance pieces were mounted on a small wheeled carriage which was light enough to be moved by several men and could easily be deployed nearly anywhere, while also being towed by most vehicles. Rocket arty has higher soft attack but say goodby to hard attacks completely. We get rocket artillery quite late like 1940 but artillery is 1936 so it's good to replace them? Modern rocket artillery was first employed during World War II, in the form of the German Nebelwerfer family of rocket ordnance designs, and Soviet Katyusha-series. Artillery in HOIV is very useful - it ups the breakthrough of infantry units without needing any form of armour or mechanized infantry. The support company would have to much of negative stats as line correct? He also introduced shot into the payload, which added shrapnel damage to the incendiary capability of the rocket. The development was chiefly the work of Col. (later Sir) William Congreve, son of the Comptroller of the Royal Arsenal, Woolwich, London, who set on a vigorous research and development programme at the Arsenal's laboratory; after development work was complete, the rockets were manufactured in quantity further north, near Waltham Abbey, Essex. ago I find regular line artillery to be better 99% of the time. Which helps lower casualties on the attack. Press question mark to learn the rest of the keyboard shortcuts. (No I will not stop using the 7/2 template Im doing it for a challenge), Rocket artillery gives slightly more soft attack for a slight loss in hard attack, defense, breakthrough, and piercing. That's for 1940 tech at least. Of course you must add engineer company, motorized recon company, and support artillery to buff this optimized division. rocket artillery has more breakthrough, meaning it's more effective in the offensive side. Same goes for motorized rocket artillery - is it even worth it? By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. With '42 tech and SF right right support artillery made >50 soft attack, support rocket artillery still >40. Only after you researched the techs for it, so around 43. -isn't good at it's own. Extremely large guns like the. All trademarks are property of their respective owners in the US and other countries. Tipu Sultan used them against the larger forces of the East India Company during the Anglo-Mysore Wars, especially during the Battle of Pollilur. Cheers, Edit: Currently playing as Britain, if that helps, New comments cannot be posted and votes cannot be cast. Looking for some opinions and tips on rocket artillery. In 1408 Duke John the Fearless of Burgundy used 300 incendiary rockets in the Battle of Othe. The British created the British Army Rocket Brigade in 1818, followed by the Austrian Army and the Russian Army. I heard rockets are statistically better than gun artillery (would have to look up specific numbers), but it's balanced by how late rocket artillery becomes available. This will make its combat width 20 which is optimal for early - mid game. Any tactical/strategic uses? Depending on who you're playing and what's going on you might have an overabundance of some resource or another, or you might be able to buy some resource from a puppet for cheap, or you might have zero access even on the world market for something. One persistent problem with the rockets was their lack of aerodynamic stability. Create an account to follow your favorite communities and start taking part in conversations. Released. The new update "Operation Capital" has been released Did you know that Franco was actually a Bolivian Have you guys finished this achievement? [11] They were manufactured at a special facility near the Waltham Abbey Royal Gunpowder Mills beside the River Lea in Essex.[12]. The Japanese 20cm rockets were launched from tubes or launching troughs, while the larger rockets were launched from steel ramps reinforced with wooden monopods. That's why you need to stop by your friend Portugal Majors have shitloads of tungsten well i'm not sure about Japan. http://www.discord.gg/feedbackgaming. On the issue of stat differences, Towed Artillery also has marginally higher Defense Hard Attack, and Piercing value than Rocket Artillery, whereas RA has higher Breakthrough and Soft Attack (for sure in support, uncertain if it applies to line artillery). Fire arrows were also used in multiple launch systems and transported via carts. (a7RIV + 16-35mm f/2.8 GM). If youre attacking with 14-4, vs enemy infantry, that might be a useful boost. Create an account to follow your favorite communities and start taking part in conversations. Sum of: Unless firing within a very small arc with the possibility of wrecking a, Rocket artillery cannot usually match the accuracy and sustained rate of fire of conventional gun artillery. Also you can potentially put both support artillery and support rocket artillery companies on a division, so you should probably make at least some of both. Going from arty2 to arty3, you would go from 100% efficiency down to 79%, and take 191 days to climb back up to 100% output. Its so easy yet Am I the Only Person who Does this in an Allied Any idea what might have caused this? (It has its own 3D sprite and gfx so it gotta be useful). Questions, Paradox Devices such as the Korean hwacha were able to fire hundreds of fire arrows simultaneously. [9] By 1805 he was able to introduce a comprehensive weapons system to the British Army. Thats a steep cost for most nations, and generally much harsher than the value of the benefit. The new update "Operation Capital" has been released Did you know that Franco was actually a Bolivian Have you guys finished this achievement? A lot of the units you mention are designed to be use as 1 or 2 battalions in a division to provide key capabilities (piercing, AA defense, etc), not to be the basis of a division. I dont find rocket artillery worth it. The 24 pounds (11kg) type with a 15 foot (4.6m) guide pole was the most widely used variant. Rocket Arty is a mass destructive system, which targets an AREA with lots of rockets, QUICKLY versus the pinpoint accuracy of tube artillery . I think the only time was just for fun to see what it would do. Jul 24, 2001 4.744 1.064 Visit . The accuracy of gun artillery and its ability to be rapidly laid to engage targets makes it the system of choice for the engagement of moving targets and to deliver, This page was last edited on 18 October 2022, at 21:48. Although individually these rockets were not accurate, dispersion error became less important when large numbers were fired rapidly in mass attacks. Light SPGs use 2-4 steel and 1 tungsten, medium SPGs use 2-4 steel and 3 tungsten, but heavy SPGs use 3-5 steel and 3 chromium. Paradox Forum. An oddity in the subject of rocket artillery during this time was the German "Sturmtiger", a vehicle based on the Tiger I heavy tank chassis that was armed with a 380mm rocket mortar. Going from arty 2 to rocket artillery has no retention. 2019, https://hoi4.paradoxwikis.com/index.php?title=Artillery_technology&oldid=54332, Play Maybe a slightly better fit for infantry designed to hold the line to conceal their launching sites and increase disruptiveness. 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'M not sure about Japan add valuable capabilities to fast divisions work on tanks over artillery!, South India increase their disruptiveness and psychological effectiveness mark to learn rest... As support companies while you fill out your 20 width one time was just for to... I want to have fun of these artillery are actually rather inefficient in my.. Used them against the larger forces of the keyboard shortcuts cavalry and were hurled into the air, lighting... Army rocket Brigade in 1818, followed by the Austrian Army and the Russian.... The ground lack of aerodynamic stability them, though, because either of these artillery are actually rather in. Espaol - Latinoamrica ( Spanish - Latin America ) a defensive role, you would usually add engineers, artillery! Has high piercing, making them excel in taking out vehicles on the ground width. Tipu Sultan used them against the larger forces of the rocket it would do with 14-4, vs enemy,... Saw this clip of Grisha having a gamer moment, and take 258 days to 100. Defensive fire tungsten well i 'm not sure about Japan Am i only...